Web browser
Keyboard, mouse, touch controls, and optional speech input in supported browsers.
Current, verified options
Witek Adventures includes settings for interface size, contrast, motion, controls, orientation, screen-reader announcements, and audio. This guide describes what the current game actually supports and where its limits remain.
Last verified: 17 August 2026 · Source revision 8eee1098
Platforms
The same core game and settings are available in a modern web browser and in the Android app. Your preferences are saved on the device and browser profile where you set them.
Keyboard, mouse, touch controls, and optional speech input in supported browsers.
Touch-first play with the same interface, motion, announcement, and audio settings.
Visual and interface
Choose 100%, 125%, or 150% in the main settings panel. This scales the game interface on both web and Android.
Strengthens the interface color treatment. Find it under Settings → Accessibility on both platforms.
Increases important control and interaction target sizes. It is available under Accessibility on both platforms.
Keeps markers visible for nearby interactive elements instead of showing them only as part of guidance. Available on both platforms.
Motion
Reduces interface motion and presents cinematics as scrollable static text. Find it under Accessibility on web and Android.
During animated story text, pause or resume playback and choose slow, normal, or fast speed. Reduced-motion mode provides a static alternative.
Input
Move with W, A, S, D or the arrow keys. The four movement keys can be remapped individually in Settings; arrow keys always remain available.
Use labelled direction buttons with touch or a pointer. Choose whether the touch-control group sits on the left or right.
Conversations, items, settings, and choices use labelled buttons and form controls designed for keyboard, pointer, and touch input.
Supported browsers can turn speech into text in selected typed-response fields after you activate the microphone control and grant permission. Typing remains available.
Announcements
The game can announce nearby interactive elements through live regions. The option is enabled by default and can be changed under Accessibility.
Important interface states, input-capture instructions, event-log updates, and world-action labels use semantic status or live-region output where implemented.
Sound and words
Set music and interface effects separately from 0% to 100%. Music starts disabled and can be turned on from the game interface.
Choose either language for the interface, stories, settings, and AI-assisted interactions. The choice is stored on your device.
Settings includes an action to show the introductory gameplay tips again.
Clear expectations
Found an accessibility problem or need clarification? Email kontakt@lukasz-socha.pl.
Free, with no ads or in-app purchases
Open Settings from the game menu at any time to adjust these options.